- Stay on your side and off your back!
- You want to be the matador by redirecting and dumping your opponent's weight
- Time positioning of body and limbs
"The Heisman" Recap
Points to grab.
- Armpit w/ elbow
Stiff arm if they turn into you. If they turn away, collar or use elbow in armpit.
Fundamentals of Sidemount Escape
- Bridge - Hip becomes 3rd hand to push with
- Bridge & Roll - Hip becomes 4th hand to push with
- Roll - Key is to get opponent off balance and using legs for momentum
- Snake (single or continuous) - Use 2 feet, raise up and move, always rechamber...do the Homer Simpson on your elbow.
- Sit up
- Go to knees - Good from roll or bridge and roll. Also good if your guard is passed in a tournament as no points are given.
HIP MOVEMENT IS THE DIFFERENCE BETWEEN A PURPLE BELT AND A BLUE BELT.
1. Elbow in Pit
- Key is to meet them when they try to apply pressure.
- Put bottom third of elbow in their armpit before they can get underhooks or head control
- Sit up and drive
- Same concept...must meet them before they can apply pressure.
- Top hand goes into the bicep (bend of the arm) and throws them over to 1 or 2 o'clock.
- Thumb must be up NOT down. Makes the throw easier and more natural.
- Pressure is applied by opponent (they pass tight)
- Hip out
- With the top hand, grab their forearm
- Top knee slide into the bicep (bend of the arm)
- Pull w/ the top hand and push with the knee to sweep the over
The bicep and elbow in the pit both are highly effective if someone is passing your guard loosely. If they are passing tight, the bicep and elbow moves would be more difficult to do and therefore the spider would be a better alternative.
Sidemount Escapes (Opponent has effectively broken you down)
Escape #1 (Forearm in throat)
- Key is to get posture if you have fallen out of posture.
- Pull head to your head w/ far arm. Should be around eyebrow level.
- Near arm slides in throat, w/ bottom third of elbow resting in throat
- Push away to create space
- Far arm goes to posture (in hip)
- Swing legs way then into opponent
- Replace guard
- WORKS IF WEIGHT IS CENTERED
Escape #1 variation
- If head is too far to grab w/ far arm.
- Use near arm to push head to your head. Use heel of hand in their ear
Escape # 2
- Hand in hip
- Swing legs into them, then violently away
- Push w/ hand on hip
- Hip out and get legs out of opponent's landing area
REMEMBER THAT THESE TWO ESCAPES GO HAND IN HAND. IF ONE DOESN'T WORK, GO IMMEDIATELY TO THE OTHER.